The videos below give a little insight into the concept of quantum entanglement. The English translation of this is quantum entanglement. If you watch the video below you may get a little sense of what that term means. The term quantum entanglement is useful to understand because I think it says a lot about our existence. In my previous article I explained the double slits experiment. Perhaps watch the video under this link as well to really understand the experiment. In summary, what we perceive as our world and universe (and matter per se) only materializes when it is observed. In the article, I argue that the universe is a simulation.
Understanding the concept of quantum entanglement also requires you to make some effort, and that effort is rewarded, because I believe it says a lot about who we essentially are. Watch the videos below carefully if you have the time. You don't do that in 5 minutes between business at work. So for this article you should take some time.
The last video tells what "spin" (spinning) is. A particle that is measured appears to have a certain spin. It seems that the researchers using this test have already forgotten again that a particle materializes only when it is observed. The video talks about creating particles out of nothing. What the presenter is referring to is actually the application of the double slits experiment, in which electrons begin to behave as particles only once they are observed. That moment of observation is defined in the 2nd movie as the moment matter is created, so to speak. And when you shoot an electron at the double slit it is actually still a wave motion. Only through observation does it materialize. Until then, "the electron" passes through the two slits as a wave motion. That is why you can see Leo Kouwenhoven at 4:57 min. in the video below also talking about following two paths of an electron. He actually describes the double slits experiment and the phenomenon of an electron passing through the two slits as a vibration, so to speak, is then defined as superposition.
In fact, the bottom line is that scientists still cannot grasp nor explain the principle of quantum entanglement and superposition. Quantum entanglement is actually an effect that occurs only upon observation. In my view, it makes sense that science cannot explain the phenomenon because it lacks the notion that the real observer is outside the "screen" or outside this simulation. So you cannot explain a phenomenon that occurs in the simulation with the laws of nature that apply within that simulation. So what scientists like Leo Kouwenhoven do is not so much explain the phenomenon, but try to find practical applications for it.
Not surprisingly, Einstein called the phenomenon of quantum entanglement "spooky action at a distance. He could not explain it within the set of natural laws where the speed of light is the limit, so to speak.
If there is a simulation, then within that simulation the laws that the simulation has been assigned by the author of the source code apply. If you set up a Playstation Game, you can sometimes find yourself in a game where you can suddenly make very large jumps. Your avatar in the game experiences different laws of nature than those that apply here in our universe. You can't explain to the avatar in the game that jumping that high is actually impossible. The rules of gravity as we know them are different in his game. Gravity, the speed of light and all the laws of nature as we know them are among the laws of our game. Only what we always tend to forget is that the image does not appear on the screen (our 3D perception materializes) until we perceive it (that sounds illogical, but think of the double slits experiment).
Perhaps this is best illustrated if you take a look at the video below from the band Muse. This is a 3D music video. When you start the clip, you can use the mouse to make the image rotate 360 degrees. However, as soon as you look at one side, you cannot see what is happening on the other side. Within a game, these images are generated by the software code. Even with a YouTube movie, it is code streaming over the Internet and you are the viewer who "materializes" the image by the direction you wish to perceive. Yet the code already establishes what you will see, only you do not see all 360 degrees simultaneously, because your perception is limited to the rectangular box on your screen or the field of view of your eye lenses (in the case of VR glasses).
If matter forms during observation, it means that the program's source code ensures that it will always remain the same for every observer in the game.
If quantum entanglement means that two particles take exactly opposite tolls, it is because they are perceived from the other side, so to speak, just as in a 2D presentation (on your screen) of a 3D movie you can see the other perspective of the camera if you move your mouse to 180 degrees from your current viewing angle; or just as in a game you operate your controller to see the back of what your avatar in the game is supposed to see. Once you viewed one side of your lens-insight angle on your 2D screen, and then you would rewind the same moment in the movie over and over again and rotate the viewing direction exactly 180 degrees, you should see the same thing every time. The code of the software has determined that the observation cannot be changed. So suppose you were to turn the image upside down, then when turning 180 degrees to the other viewing position, that image too should be the inverse. So it is the perception that cannot be changed once the code has visualized itself in the virtual world that explains the phenomenon of quantum entanglement. Therefore, one particle changes position when you flip the other. Even if they are light years apart. It has materialized from the software code (information) on the screen and it does not matter if the 2 pixels are next to each other or at different ends of the screen (proverbially: light years apart).
It is the software (the source code) of the simulation that necessitates the phenomenon of quantum entanglement. This is because otherwise every perception could be completely different for every player in the game. If I am holding an apple and you see a pear or I see that you are sitting on a chair, while you experience that you are riding a horse, it becomes a very strange game. We are in a multi-player game, so the concept of quantum entanglement is nothing more than a requirement for unambiguous perception by the players. Compare this to an online multi-player game of your Playstation. If all players must see the same thing on their screens in order to collectively play the game, the source code of the software requires that on all screens simultaneously the same information "materializes" into images on the TV screen. So our multi player soul game requires that our souls all perceive what has been perceived once before by 1 of the players. That is part of the source code of our simulation. And that is exactly the explanation of the "quantum entanglement" phenomenon.
The phenomenon of "superpositions" is the state in which unobserved information is before it is observed. So we have now found out (from inside this simulation) that matter can have a superposition. That in itself is quite clever. The position in which all information can still unfold in the form of matter. It seems that all choices can still unfold, but it is the first perception that causes the vibration (the flow of information) to "collapse" into matter. And since the soul is the observer of this game and makes the choices from the position of the one with the controller in his hand (from the outside), so it is the "operator of the controller" who determines what information materializes from that superposition (the position in which all choice possibilities are still contained).
Compare that to the 3D movie from Muse you see here in the article or to a 3D game (on a 2D screen). All possibilities of viewing angles are already fixed in the code, it is only up to you which way you turn and which image "materializes" under your eyes. In the case of Muse's 3D movie, this involves stored code registered by a camera. In the case of a game, the image is constructed from the software source code. For example, at the moment of playing a Playstation game, you can pull the trigger of a weapon in your avatar's hands. All the possible options that can occur through that action are already fixed in the source code. It only materializes on your screen when you (the player) make the choice. This is actually true for the source code of the entire game. The basic set of rules has already been written by the team of programmers. You can only choose your avatars, choose your weapons, choose your walking direction (jumping, rolling falling, standing up) and everything you choose always creates what you perceive on the screen. So the superposition is actually the position where all possibilities are still open. Your "consciousness" or your soul chooses which option unfolds upon observation (after your choice). And because we are in a multi player game, the first observation determines the final state, so the other players will make the same observation.
Thus, the understanding of the principle of superposition and quantum entanglement is very decisive for the realization of who we are and what we are in. Once we realize that we are the observers of this (simulative) "reality," we also understand that everything that materializes in our game conforms to the set of basic rules belonging to this game. If you were to write a game without gravity rules, you could fly in that game. That is then a piece of basic code belonging to the set of rules of the source code software of that game.
So once our soul perceives, things unfold based on two basic rules:
- the source code that includes the set of basic rules
- the choice options as a result of what we choose (as you control the controller in a Playstation game).
We can in itself understand that the basic set of rules can be very decisive for the outcome within a game, if we have ever played a Playstation Game. You have to play quite a few hours to already be able to maneuver reasonably through such a game. Our game also has quite an extensive and complex set of source code - basic rules.
One could thus refer to the communication between the player of the game and his avatar within that game as the enabler of the phenomenon of quantum entanglement. After all, it is the choice you make as a player with your controller that determines the materialization of that code on your screen (within the game's basic set of source code). Once materialized, the perception cannot be changed and also becomes perceptible to others. So our soul is, as it were, on the "superposition" side of the game. It can still make any choice within this game and choose the materialization of perception within the basic set of rules of the game. However, it seems that this basic set of rules is not exactly simple, nor does it make you very happy. It is not an uplifting game.
In my previous article I explained that everything points to Lucifer being the builder of the basic set of rules of this simulation. Therefore, from our superposition on the observer's side (from which we can still make any choice), I think 2 things are important:
- That we begin to realize who is at the controls
- That we are going to "hack" the game and rewrite it from the source code
Within the game we seem to be very limited and perhaps even heavily worked against. This is quite explainable when the writer of the game (Lucifer) has all kinds of avatars in the game under his care that make it very difficult for your avatar. It may even be made impossible for you to be successful in this game. Part of the basic set (source code), for example, seems to be the maxim "Problem, Reaction Solution. So the game seems to be written specifically to always get us into trouble. Only those avatars dedicated to the game's builder seem to be able to be successful within the game. Thus, the solution lies outside the game.
From that "superposition" position, we can try to play the game better, but if the game is full of avatars that thwart you and if the basic set of software determines that it is virtually impossible for you to win, then you might be better off deciding to hack and modify the game's source code. You can't rewrite the game's software from the inside. Nor can an in-game avatar modify the game's source code. For that, the player at the controls must hack the software and modify the source code. Your soul is the observer of this simulation, so your soul (who you actually are) can plug into the game and modify the source code.
There is a reason I believe our soul is capable of this. For Lucifer has built this game so that through deception he manages to get our souls to devote themselves to his nefarious plan. So apparently he needs the creative power of our souls for something. This indicates that we are capable of more than we seem to realize (from the avatar position in the game). So it is important to start recognizing our true abilities at the soul level and to open up this virtual reality so that the souls still trapped in Lucifer's game can also discover that it is only perception; that they can discover their superposition status and not let themselves be used by Lucifer. In my opinion, all we have to do for this is:
- to begin to realize that we are observers in a (Luciferian) virtual reality
- realize that we are creators on a soul level and that we are nothing inferior to Mr. Lucifer from that (original) level.
We are not lost and we do not need a savior. That is only the fear used within this game to manipulate us. We are already immortal and infinite. Everything we thought we knew was just part of the illusionary thoughts of our avatar in the game. Become aware of your super superposition.
4 Comments
Hi Martin, I have just read your response to the other article and also read through this one and it becomes even clearer to me, wow! Thank you for this, I completely understand it now. So basically what you're saying is that we (the avatar) need to let our "superposition" (either the player or our soul) know that this is a rigged game? And if we all do this, that then Enki's construct goes all the way to the k..ten? Lol, now that would be fun! Question, is it necessary to do this with all of humanity or can you do this with just a few? And what happens to you as an avatar if you deviate from the "norms", if you hack the software? Sorry for the many questions, but I'm blood curious 😉
By the way, if you follow your proposition then Wes Penre's Soul Patching theory falls apart completely, since as an avatar you are a complete copy of your superposition. This makes sense!
And yes, I had read your comments on his channel, it's so I ended up here 🙂
Yes, I'm honestly not sure it matters so much if the simulation is dismantled in its entirety. If it will be so childishly easy to do it on your own, it might have succeeded by now. It might take quite a bit of effort on the "other side" of the line. And yes, we may need a little more than 1 soul to come to that realization. I don't know how complicated the code of this game is. So I don't have answers to all the questions yet, but let's just start with the realization of what position we are in.
Perhaps Lucifer's plan to be able to fully deploy the souls bottom-up in the original layer is not feasible at all, and thus we in our original position do not care about it at all. I mean; let's face it: he must then be able to activate all those "observers" (who have come to identify with the avatar in the game) in front of him. It may be possible to convince billions of souls within the game (as an avatar), but it is not said that this then also means that the observers from that observer position will cooperate in his plan. At most, in terms of logical reasoning, that is the only chance he has. So the main issue is the realization of superposition: the realization that your soul is the observer and does not depend on the results in this simulation. And then whether attacking or modifying the simulation (called "hacking" in the metaphor by me) is actually necessary will unfold. I would imagine that at least a few observing souls have been activated by now.
Imagine an online Playstation Game with billions of participants who have become so identified with the game that you have them completely brainwashed and on your hand. What would they do then once they take off the VR glasses and suddenly discover they are back in another reality where Lucifer is nothing more than a clever programmer; a Ray Kurzweil nird from three high back. Would they still be dancing to his tune? Of course, there is that chance if, for example, you have made the simulation so similar to the original that they can hardly tell the difference. And maybe there is even a game within a game within a game within a game within a game within a game (as augmented reality techniques are now being worked on in this illusion) with also multiple dimension layers within such a game itself, so that through the layering we seem to have gotten further and further away from our original. I don't think that's out of the question either.
So I think Lucifer probably has more use for the souls as long as he can make them forget who they are in their original from this game. That's why he needs transhumanism and the singularity so much, because then he can hold the souls longer. He can then actually "forever" continue to trick them and make sure they never take off those VR glasses again. Then he might be able to use their original from that position a little better for his nefarious plans. However, it is still an awkwardly feasible strategy that he is following in my opinion.
I suggest we just throw a spanner in the works, but maybe we are worrying about nothing and it (that Luciferian plan) is just an unfeasible plan that at best gets too much credit within this game.
"The total angular momentum o the universe must stay constant" Every mathematical formula consists of constants !(https://nl.wikipedia.org/wiki/Wiskundige_constante) The theory of relativity describes the speed of light in time (time is a variable "shadow of a moment").
The theory of relativity is maintained by pseudo science !
https://nl.wikipedia.org/wiki/CERN_Neutrinos_to_Gran_Sasso